MENU


Activision Blizzard is the publisher of popular games such as “Call of Duty,” “World of Warcraft,” and “Overwatch.” The acquisition, says Microsoft, will accelerate growth in its gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.

“Gaming is the most dynamic and exciting category in entertainment across all platforms today and will play a key role in the development of metaverse platforms,” says Satya Nadella, chairman and CEO, Microsoft. “We’re investing deeply in world-class content, community and the cloud to usher in a new era of gaming that puts players and creators first and makes gaming safe, inclusive and accessible to all.”

Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard’s net cash. When the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony.

The planned acquisition includes iconic franchises from the Activision, Blizzard and King studios like “Warcraft,” “Diablo,” “Overwatch,” “Call of Duty” and “Candy Crush,” in addition to global eSports activities through Major League Gaming. The company has studios around the world with nearly 10,000 employees.

The acquisition, says Microsoft, also bolsters its Game Pass portfolio with plans to launch Activision Blizzard games into Game Pass, which has reached a new milestone of over 25 million subscribers. With Activision Blizzard’s nearly 400 million monthly active players in 190 countries and three billion-dollar franchises, Microsoft expects that this acquisition will make Game Pass one of the most compelling and diverse lineups of gaming content in the industry. Upon close, Microsoft will have 30 internal game development studios, along with additional publishing and esports production capabilities.

The deal is expected to close in fiscal year 2023 and will be accretive to non-GAAP earnings per share upon close. The transaction has been approved by the boards of directors of both Microsoft and Activision Blizzard.

Microsoft
Activision Blizzard

Related articles:
DARPA AI program looks to ‘break’ video games
Samsung, Microsoft partnering on mixed-reality headset
IEEE CS experts unveil 2022 tech predictions
Open 3D geospatial plugin brings real world to Unreal Engine
Ultrasound sensor tech to enable the ‘tactile metaverse’

Citizen science effort recruits gamers in fight against COVID-19

 


Share:

Linked Articles
Smart2.0
10s